After two successful MUZEUM@DIGIT Conferences on Digital Cultural Heritage in 2013 and 2014, the Hungarian National Museum National Centre of Museological Methodology and Information organised the conference for the third time on 3-4th November 2015 in Budapest.
The conference aimed to share and discuss the perspectives and trends of modern digital museums and museum, library and archives digitization regarding the future plans of this field. Some of the topics we covered: digital best practices, digital museum, data visualization, mobile technologies in museums, storytelling, aggregation, international projects, digitizing, gamification, cloud services and many more topics.
In 2015 the conference had the pleasure to host the AVICOM event, the International Audiovisual Festival on Museums and Heritage (FIAMP). FIAMP highlights the best achievements in the world of museology, the awards ceremony will be held in the Hungarian National Museum. Related to the festival, we invited some of the best productions to hold a lecture about their work.
Beside the presentations, we also provided an unique opportunity to the companies operating in this area to demonstrate their profiles. Attending our conference presented a great value and an excellent opportunity to meet industry experts and professional lecturers from Hungary and other European countries as well.
Virginie BerdalShe is the Research manager at the conservation and education department of the domaine national de Chambord. Specialized in the history of Chambord, she is in charge of the development of new mediation projects and participates in the creation of the application “HistoPad Chambord” as a scientific committee member.Héléne BernierHélène Bernier holds a B.A. in communication. She first joined the Musée de la civilisation team in 1990 as a project manager, and became director of the Department of International Exhibitions in 1994. In 2002, Ms. Bernier temporarily left the Musée for the Conseil des arts et des lettres du Québec (CALQ), where she has been the director of two different departments. The CALQ supports Québec's artists and organizations in all forms of art and organizes artists’ residencies in several countries. In January 2011, Ms. Bernier returned to the Musée de la civilisation as Director of Development and International Affairs.Stéphane BezombesStéphane Bezombes has spent over ten years designing and developing high-level digital projects in the cultural world. After a degree in engineering, Stéphane worked as a multimedia project manager in a lead cultural multimedia publishing company. From 2002 to 2006, he was in charge of the Musée du quai Branly’s multimedia project for exhibition and interpretation of intangible heritage. In 2006, he co-founded RECIPROQUE, using his expertise in museum-related technologies and interpretive content production chains to serve as creative director, providing programming and implementing global solutions for multimedia projects. He worked for major projects for French Museums, from digital strategy to complete implementation. Stéphane Bezombes is a member of AVICOM-ICOM since 2010.Simona CaraceniPhD at the Planetary Collegium of the University of Plymouth (UK), her research activity is focused on virtual museums, man-machine interfaces, multimediality and multimodality, and new media languages of communication in heritage field. In the field of applied research she experienced the opportunities of online communication, multimedia and multimodal interfaces, augmented reality, communication heritage and e-learning with University of Bologna, City Council of Bologna, Regional Council of Emilia Romagna and actually at Visit Lab of Cineca. Member of the Executive Board of AVICOM from 2009 to 2013, elected as Vice President of AVICOM in 2013, she is as well the coordinator of the Italian commission “Audio-Visuals and new Technology" for ICOM-Italy since 2007.András CseriAndrás Cseri is the CEO of EnitLab Kft. He started his computer science career on the multinational field in 1998 and since then he has had the chance to prove his abilities in many technical and leading positions. He first met the products and quality politics of Apple Inc. well-known of its innovative thinking of informatics in the middle of 2000’s. This meeting has helped him to decide what he would like to work and what kind of goals he should set for himself. He founded his enterprise, EnitLab Kft. in 2010 which aims to transform the connection between humans and technology. Their newest development, LocbeeTM is an indoor localization solution which is outstanding in Hungary.Mar DixonMar Dixon, creator of many projects such as MusoemixUK and MuseumCamp, has fingers in many pies including culture, digital, publishing, wearables and tech sectors. She is driving force behind the acclaimed and world trending campaigns including #MuseumSelfie, #AskACurator, #MuseumWeek, #LoveTheatre. Mar speaks at many international conferences in addition to running workshops from small business to national museums and everything in between.Gábor Faludi PhDGábor Faludi is a lawyer and an associate professor at the Eötvös Loránd University’s Faculty of Law, Department of Civil Law. His field of expertise is intellectual property law, especially domestic and international (European Union) copyright and in particular collective management. His publications examine issues coming up related to copyright, especially on the frontier of copyright and the Civil Code. In addition his practice of litigation and drafting contracts focuses on industrial property in particular medicinal product patent cases.
Born in 1967 in Budapest, Hungary, she graduated from Eötvös Loránd University, Faculty of Arts majoring in history and archaeology. She earned a postgraduate degree in European experts at University of Miskolc, Faculty of Economics. In 2014, she acquired Arts & Business Manager qualification at University of Applied Sciences, Budapest. She has more than twenty years working experience in the Hungarian National Museum: including database building, participating in Internet and multimedia content development EU projects. Since 2011, she has been heading the National Museological Methodology and Information Centre (OMMIK). OMMIK as a background institution supports the work of the Department of Public Collection of the Ministry of Human Capacities by gathering, organizing, ongoing maintenance of data related to museums and by providing support for the museums themselves.Samuel Franco Arce
Samuel Franco Arce, sound recording engineer and videographer, Director/founder of Casa K'ojom: documentation center, archive and museum dedicated to preservation and dissemination of intangible cultural heritage of the Maya culture. Since 1980 to present days, has been recording, photographing and documenting through fieldwork, intangible cultural heritage of the living Maya communities of Guatemala and the region. His personal collection include photographs and many hours of audio and video recordings, as well as musical instruments, masks, traditional clothing, domestic and ritual artifacts displayed at the museum. Since 2003, as a videographer has been documenting Intangible Cultural Heritage of other cultures in South Korea, Philippines, Mongolia, India, China, Nepal, Malawi, Nigeria, Kenya.
Richárd FromannRichárd Fromann is a sociologist, online game-researcher and a PhD student at the Eötvös Loránd University, Faculty of Social Sciences. His dissertation’s object is the examination of the gamification-phenomenon, thus examination of games and game mechanisms in daily life, education and labour process. He established NetCoGame GamefulLiving Research Center Nonprofit Ltd. in 2014, the first Hungarian research center which researches the advantages of gamification and its benefits, as well as brings out gamification developments and solutions based on the researches.Bob HaroutunianAs a Technology Designer, Mr. Haroutunian is responsible for working with a team of museum professionals designing and specifying the technical components for exhibit media delivery systems and interactive elements. His areas of expertise include technical system design and engineering, collaboration with the exhibit designers and the creative team, cost estimating, implementation management, acceptance testing and system commissioning. Mr. Haroutunian has established a leadership position in the design of media presentation and delivery systems for museums and visitor centers. Since 1971, he has been responsible for the media design of hundreds of museum exhibits worldwide. Recent projects include: The National September 11th Memorial and Museum (New York), the George W. Bush Presidential Center, the Smithsonian National Museum of American History, the Smithsonian National Museum of Natural History, the Smithsonian National Museum of the American Indian, the Cooper Hewitt Design Museum, the White House Visitor Center, the California Academy of Sciences and the Gettysburg National Battlefield Memorial and Museum. In addition to his numerous speaking engagements at museum conferences, he is the author of the museum section of the AV Design Reference Manual, a publication of BICSI and the International Communications Industries Association and has been elected to the Board of AVICOM, the Audiovisual International Committee of the International Council of Museums (ICOM). He has received an M.Ed. in Educational Media Design from Temple University and a B.A. Degree in Mass Communications from the University of Miami.
Mr. Ádám Horváth was born in Budapest, Hungary, on 5th September 1954. He graduated from the Eötvös Loránd University of Budapest M.A. in Hungarian language and literature and library science in 1980. He wrote his thesis on information theory. He postgraduated at the International Computer Education and Information Centre as a programmer in 1984. He was the Director of Informatics of the National Széchényi Library from 2001 to 2011. He also worked for the Museum of Fine Arts Budapest and became an expert of museum systems (TMS, MuseumPlus) and standards (LIDO, CIDOC-CRM). He currently works for the Hungarian National Museum leading the Central Library. In the museum he became an expert of the HUNTEKA-M collection management system and the HUNTEKA integrated library system. He led projects in the field of library automation (migration of ILMS’), networking (Z39.50, SRU, OAI-PMH) and semantic web (RDFDC, SKOS, FOAF, OAI-ORE, FRBRoo, CIDOC-CRM).
PhD at the History Academy of Kokugakuin University (Japan), Mr. HU Jiang is the Deputy Director as well as a research fellow of the Shanghai Museum. At the same time, he is the Deputy Director of the Digitization Committee of Chinese Museum Association, and the Deputy Director and Secretary General of Shanghai New Discipline Society. Since 1999, he has participated in planning and building Shanghai Museum’s Comprehensive Collection Image Database and Comprehensive 3D Database (including the National Cultural Heritage Database Project, and Standardization and Promotional Project for Cultural Heritage Image Capturing in China); the construction and operation of Shanghai Museum’s multimedia information project, cultural heritage museum’s comprehensive video database. Between 2006 and 2010, he was in charge of the Construction and Exhibition Design and Planning for the Urban Footprints Pavilion and the World’s Fair Museum of the EXPO 2010 in Shanghai. He also participated in bidding for the ICOM 2010 in Shanghai as well as the Organization and Operation of this International Conference. He was awarded "Shanghai Outstanding Returned Overseas Chinese Talents, Shanghai Expo Excellent Individuals" and "Shanghai Science and Technology Progress Award" issued by Shanghai Municipal Party Committee and Government. In 2013, he was elected as one of the executive board members of AVICOM.
Olga KisselOlga Kissel graduated from the Mathematical Faculty of the St.Petersburg State University, she has a PhD in Pedagogics and a Master in Philosophy. She has been Head of Multimedia Department in State Russian Museum for 20 years. Now she is a developer of multimedia museum programmes for museum exhibitions and museum education. She has been a project manager of many joint international museum projects: Center of Museum Multimedia (together with Apple Computers), “Russian museum: virtual branches”, “Digital Russian Museum in the Western Pavilion of Kordegardia of Michailovsky Castle” (with the financial support of the World Bank of the Economic development), “Museum Internet Center” (sponsored by Sun Systems). In the last two years she has been Head of the department of computer technologies in the Museum of Religious History, St. Petersburg. She is also head of the project “Internet festival of museum multimedia “Museum Geek”.
Tímea Kókai Nagy
BA in International Relations and Digital Marketing expert. She has been engaged in the relationship of culture&communication for about 6 years, and has experience in many cultural fields. Now she is responsible for marketing and communication of KOGART.
Béla Tamás KónyaBéla Kónya has been responsible for the strategy of taking care of collections and preserving piece of art in the Ludwig Museum since 2008. His main work includes restoring pieces of art, preparing them for Hungarian and international exhibitions and managing the collection storages. He finished his master studies as a sculptor restorer at the Hungarian University of Fine Arts in 2006. After that he worked in the Museum of Fine Arts where he restored pieces of art for the Egyptian Department and took part in preserving pieces of art for temporary exhibitions. At the moment he is engaged in the theoretical and practical opportunities of preserving media art.István MoldovánHe has been working in the National Széchényi Library (OSZK) as a librarian since 1999 where he mainly works on online content development. His department operates and develops the databases of Hungarian Electronic Library, the Electronic Periodicals Database and Archive and the Digital Archive of Pictures. He took part in several European Union tenders about digital content management, for example: MinervaPlus, Linked Heritage, Civic Epistemologies. He runs courses about digital collections, e-books and personal information management in INKA foundation, at Kodolányi János University of Applied Sciences and at Budapest University of Technology and Economics.
Márton Németh is a content manager at Monguz Ltd. He is also a PhD student at the Doctoral School of Informatics in University of Debrecen. His topic is focusing to the new semantic-web based collection development standards and solutions in public collection environments. He made his undergraduate and graduate studies in Szeged, Hungary and Aalborg, Denmark in the fields of History, European Studies, Library and Information Science. He was a librarian at the Directorate of Informatics, National Széchényi Library, Budapest, from 2005 till 2012. He was a member of the Digitization Committee and contributed in several digital library projects. He has written several professional articles in digital library field. In 2013, he graduated at the International Master In Digital Library Learning Master Programme. This programme managed together with Oslo and Akershus University, College of Applied Sciences, Norway, Tallinn University, Estonia, and Parma University, Italy. He made an internship in the UK at Loughborough University Library in 2012. Currently as an employee at Monguz Ltd., he is focusing on the professional support of project developments for libraries, archives and museums.Dóra PéterAs the International Council of Museums’ (ICOM) Head of the Membership Department, Dora Eszter Peter and her department are responsible of the membership management and work closely with the National and International (scientific and technical) Committees and the members of the organization. ICOM has more than 35 000 members in 140 countries and registers an annual increase of 4-8% in membership.
Zsófia RuttkayZsófia worked in domestic and Dutch academic institutions for 25 years as an IT researcher in artificial intelligence and computer graphics field. In 2009 she, as an assistant professor at Moholy-Nagy University of Art founded the Creative Technology Lab. The Lab’s interdisciplinary researches and experiments mainly focus on the usage of new technologies in the field of learning, reading, and cultural heritage conservation by creation of new genres. During the Digital Museum course they collaborated with several Hungarian museums in interdisciplinary projects and they created applications offering new experiences for exhibitions (Weöres100, Kő kövön, Nézz körül!). The projects and the questions of digital strategy in museums are internationally recognizedAndrás SmohayAndrás Smohay is an art historian, he has been working in the Diocesan Museum of Székesfehérvár since 2004 and he is its director since 2011. He organized several exhibitions: 1000 years of Saint Stephen, Bible meetings, Secrets of saints. He is the editor of museum publications and he organizes the conference called Hungarian kings and Székesfehérvár. He is a member of the Association of Hungarian Archeologists and Art Historians and the Society of Church History Museologists.
Computer scientist, focusing on R&D and hi-tech consulting. He has over 20 years of experience in audiovisual systems, HCI interfaces, educational programs and game development. During his doctoral research at UCL he developed non-standard AI algorithms including application of emotions to program concepts as well as interfaces. He serves as the director of the Hospital in the Rock Nuclear Bunker Museum Budapest for 7 years now. He was a technical advisor and supervisor during the development of the new museum of the Hungarian National Assembly (Parliament) between 2013-2015.
Natalia Tolstaya is an art historian, curator and art critic, museum's consultant and museum's expert. In 1991 she graduated with honors from Lomonosov Moscow State University and started working in the National Tretyakov gallery, where she has worked for more than 20 years: first as a guide and researcher, then in the department of big projects; from 2004 to 2007 as the head of Department of multimedia and Internet, and from 2007 to 2012 the Scientific (Research) secretary. Currently, since 2014 she is chief of Consulting department of Moscow center for museum development and the President of ADIT (Association of Documentation and IT in the museums – the national association that supervises problems of two international ICOM committees – AVICOM and CIDOC). She was author of several texts on Russian art and problems of museums. She was also the curator and the coordinator of important exhibitions and publishing projects of the National Tretyakov gallery and several multimedia and Internet projects.
Kornél Tóth is a public collection expert at Monguz Ltd. He started his professional career as a librarian in the National Széchényi Library and in some other higher education and research libraries. From 1996, he was working as a member of the Library Informatics Expert Group, Institute for Computer Science and Control, Hungarian Academy of Sciences. He contributed to the Hungarian implementation, professional support and education of international integrated library software systems (TINLIB, QSeries). From 2011, at Monguz Ltd, he is contributing digital development projects for libraries, archives, and museums. He is supporting the institutional implementation of different integrated system products in library and museum environments.
You can open some of the presentation slides by clicking on the title of the presentation!
Virginie Berdal: HistoPad ChambordIn conjunction with Histovery, a French start-up specialized in technical innovations aimed at promoting our cultural and architectural heritage, the domaine national de Chambord co-produced a mediation tool that is at once novel, cutting-edge, interactive and pedagogical. With its 3D re-enactments and augmented reality, the digital tablet known as "HistoPad Chambord" not only offers visitors of all nationalities a virtual tour of the 16th-century castle, but also escorts them in their discovery and exploration of today's site.Héléne Bernier: From visitor to dancer: using digital media and immersive technology to curate the performing artsThis paper explores the potential of digital and immersive technology as a means of creating more meaningful shared experiences in the museum. It presents the travelling exhibition Rebel Bodies which was inaugurated in March 2015 at the Musée de la civilisation in Quebec City, Canada, and created in partnership with members of the national and international communities of artists. A project exclusively dedicated to contemporary dance, the exhibition transcends the conventional museum-going experience, becoming a participatory onsite work-in-progress and a catalyst for inquiry on matters of performance and intangible cultural heritage. The exhibition includes a full scale dancer’s studio (Danser Joe) progressively transforming the museum experience from that of a passive information-gathering event into a more interactive, empowering and inspiring opportunity for artists and visitors alike. Through the use of digital media and immersive technology, the museum-goer learns to become part of Joe, a group piece created in 1983 by Quebec dancer and choreographer Jean-Pierre Perreault. In the Studio, both contributing artists and visitors become active participants who contribute in a collective effort to reinterpret and, by extension, help preserve the memory of the play through re-enactment.
Stéphane Bezombes: Digital design and audience engagement strategy
The digital enhancement of cultural heritage is the result of a history that began in the mid 1970s and continue to accelerate during the last 10 years. Nowadays, the stakeholders of digital transformation in museums have acknowledged more or less difficulties to keep pace with the digital skills and mobile practices of visitors. But museums needs long term vision, not only just-in-time projects. Organizations need to establish new strategy to emerge, develop, capture and disseminate best digital interpretation project, and arouse sustainable cultural interpretation. With some examples, we will try to illustrate the digital transformation of cultural interpretation factories and the visitors behaviors in new tracks.Simona Caraceni: Technological cultural landscapes“Cultural landscapes” is the theme for 24th ICOM General Conference, that will be held in Milan in July 2016. Museum meets the territory and its representation in several ways that involve technology. The aim of this paper is to draft an overview of some historical case study of virtual museum that use a geographical key of understanding heritage. From the first examples of interactive maps, to eco-museums and diffused museums that use a map interface, contributing to a new idea of communicate heritage.András Cseri: Indoor localization based on iBeacon and EddyStone in the Diocesan Museum of SzékesfehérvárThis presentation discusses the indoor localization opportunities in practice with LocbeeTM solutions in the Diocesan Museum of Székesfehérvár. In the beginning of this summer a new guiding system based on the newest Bluetooth technology and mobile apps was introduced for the first time in Hungary. The presentation presents the challenges and feedbacks of the project with practical examples, furthermore it shows up the opportunities of moving forward.Mar Dixon: The shift from academic to emotive - are museums prepared?
Mar Dixon will talk about museums, trends and audience engagement. She will address social and digital media as well as why technology is not the devil and how museums can do more to be aware of the technologies (including wearables) the visitors want to use.
Gábor Faludi PhD: Cloud based services and copyrightThe presentation defines cloud based services and presents the legal questions related to these services (data protection, standardization, copyright).Copyright questions:
Fejes Ildikó: MuzeumStat. Museums in numbers
- broadcasting to the public (opening up data)
- exemptions (public domains)
- the status of favored institutions (libraries, schools, museums, archives)
The National Centre for Museological Methodology and Information was founded in 2011 by the decision of the Ministry of Human Capacities. One of the first tasks of the Centre was to create and launch an integrated professional database for the Hungarian museum institutions. The constantly developing system contains statistical data of the museums and the municipalities, EU co-funded museum projects, contact information of the Hungarian museums, basic documents (operating licenses, deeds of foundation), as well as specialized surveillance reports, an management modules and an inventory module that supports the surveillance. New problems arisen from the reporting practices made automated solutions possible only in few cases. During the ongoing development, the coherence within each data group (annual statistical reports), then among the data groups had to be created in order to launch the online service. Our goal was to create a niche, user-friendly and informative service using data visualization techniques that display the results in a spectacular way. The online service enables the users to access to nearly 10-year of most the important figures of the museum institutions and their operating environment. The Hungarian and English versions of the database can be found at: ommik.hu
Samuel Franco Arce: Treasures of Nepal
Nepal is a versatile mosaic of different ethnic groups whose languages, cultures and religions have over the centuries penetrated and settled the hills and valleys. Perhaps nowhere else on earth is there such a concentration of important monuments which are still active and part of everyday life. There are a total of ten World Heritage Sites in Nepal nominated by UNESCO, eight of which are outstanding cultural sites and two natural treasures. This presentation is about an effort to document and disseminate the impact of the April 25th, 2015 earthquake on Nepal’s tangible and intangible cultural heritage, including a talk and a 15 minutes video of a pre-earthquake sequence documented in 2008 during the “Dasahin” festival (one of the most important annual Festivals of Nepal) celebrated at the World Heritage sites of the Kathmandu’s valley, Durbar Square and Patan.
Richárd Fromann: Gamification motivation tools for museum renewalNowadays every institution has to face the fact that new (net)generations that have a much more different point of view than earlier generations, grow up. The most dominant branch of netgeneration socialized on digital assets seems to stand out, their life is full of online games, so we can communicate with them only with gamification and game mechanisms. With regard to the fact that generations growing up at the moment own the future, we have to examine the work mechanisms of gamification and in line with that we have to consider and rewrite the world of museums and exhibitions. In the future it will be prominently important not just to show things but to involve and engage people with the help of gamification based on web 2.0. Nowadays involvement has become very important, besides the presentation of piece of art it is substantial to involve people in the experiences of art and make them react.
Bob Haroutunian: National September 11th Memorial Museum Technical DesignThe design of the media presentation and delivery systems for the National September 11th Memorial and Museum on the World Trade Center site in New York represented an extraordinary challenge requiring the content management and delivery of over 140 simultaneous programs occupying 10,000 square meters of exhibition space. Mr. Haroutunian will discuss the programmatic requirements, planning, design and implementation of the underlying technology and systems that were incorporated in this project.
Ádám Horváth: The reference model of aggregation: Synergy
The aim of the presentation is to explain the Synergy Model created by the Foundation for Research and Technology and the Institute of Computer Science. The goal of the model is to describe the provision of data between providers and aggregators, to address the lack of functionality in current models (OAIS) and practice. The model would like to support the continuous and sustainable data provision by the providers and ingestion by the aggregators.Hu Jiang: The Core Values of Shanghai Museum’s Digitalization Construction
From Shanghai Museum’s establishment of the first Information and Data Center in China to the successful hosting of the Expo 2010 as well as the 22nd ICOM General Conference and 25th General Assembly of ICOM 2010 in Shanghai, especially the successful hosting of AVICOM General Assembly, all of these symbolize the information construction and museum exhibitions’ digitalization process of the Shanghai Museum has gone through the Age of Touch Screen as Supplementary Presentation Mode as well as the Age of Database, Network, Website and Interactive Display, and then entered the Age of Scene-mode, Multi-perspective Demonstration and International Creative Cooperation. Each of these three milestone-style stages of development has its own core values and produces an effect on the development process of the digitalization display of Chinese museums. Now, the digitalization display of the Shanghai Museum moves further towards resource sharing and standardization, the digitalization of exhibitions and scenes, and multi-perspective demonstration and Internalization.
- Age of Touch Screen as Supplementary Presentation Mode: Shanghai Museum’s Enlightenment Period of Digitalization Display (1984-1998)
- Age of Website, Database and Digital-based Creativity: Shanghai Museum’s All-round Development Period of Digitalization Display (1999-2009)
- Age of Scene-mode and Multi-perspective Demonstration: Shanghai Museum’s Expo Classical Period of Digitalization Display (2010-2012)
- Age of Intelligence Internet: Shanghai Museum’s Future Development Period of Digitalization Display (after 2012)
Olga Kissel: Internet Festival of Museum Multimedia “Museum Geek”The State Museum of the History of Religion is a Russian-wide research and methodology centre within the Ministry of Culture of the Russian Federation working on the problems of museum religion studies. Each year the museum holds regular seminars, internships and conferences on various problems of religion and museum studies, including questions about implementing and using digital technologies in museums. To organise this research and methodology work in the field of digital technologies, the museum chose the format of an internet festival. This format allows remote study of the practices of Russian museums in the field of museums' digital programs and allows participants to make some general conclusions based not only on their own experiences.In 2014, the State Museum of the History of Religion organised the first Internet Festival of Museum Multimedia - “Museum Geek”. 44 museums from Russia, Ukraine and Belarus participated in the competition. Joint projects with Finnish museums were also submitted. 71 applications were submitted for 5 categories of the competition (‘digital collections’, ‘multimedia for exhibitions and collections’, ‘educational programs’, ‘programs for people with special needs’ and ‘museum advertising and PR’).
Tímea Kókai Nagy: New generations in museums
The next big challenge of the cultural sector and museums is to conquer the digitally native young, Generation Z: those who prefer to be entertained by free and easy programmes instead of getting deeper into „boring” art events. The moment has come to create cultural programmes and their communication tailored for Generation Z’s needs, but that requires our thinking to be reshaped. But how?
Béla Tamás Kónya: Save asFrom the second part of the 20th century artists have been using new technologies that present a big challenge for museums when it comes to collecting them. Media art based on technology – videos, film, digital art, art based on the internet – is shifting and because of that we need to approach conservation from new aspects and perspectives. The international discussion about preserving media art started in the middle of 1990’s. This process has not appeared in Hungarian conservation education, the catch up is still yet to come.István Moldován: Masses in the service of public collectionsThe tools of modern network technology and Web 2.0 have made it possible for big masses to not just consume and access information but to take part in creating, innovate and provide information actively. Scientific research is trying to involve active masses into researches supporting “civic science” with network tools. Many international projects are on the way from the topic of astronomy through ornithology to weather observation that are in line with “civic sciences” and “crowdsourcing”. OSZK joined the project Civic Epistemologies in 2014 aiming to make this methodology more current in the field of human studies and public collections.
Márton Németh - Kornél Tóth: Various perspectives in museum digitisation
On behalf of Monguz Ltd we would like to present an overview on challenges in digitisation field related to the museum sector. Our achievements in this field will be summarized (highlighting the Museumap portal- a joint portal of the Hungarian museum sector). We would like to focus on the good practices from the library sector in metadata quality assurance field and present the collaboration model of the national joint library catalogue system. In our opinion the museum sector can successfully use the library know-how in this context. The next major development step in digital museum field can be the appearance on the semantic web. We would like to introduce practical examples about benefits for museums in order to put themselves on the semantic cloud. We will present our service portfolio that can help museums in order to build up their semantic web solutions.Dóra Péter: Challenges for the ICOM membership managementThe recently launched Online Membership Directory is an online tool which has been designed to facilitate National and International Committees’ access to their members’ data (address, membership, etc.) for qualitative membership analyzes and to communicate with the members (e.g. emailing campaigns). The information displayed on the Online Membership Database shows in real time the updates made by the General Secretariat into the Membership database. It will be continuously enhanced with other tools to better fit ICOM’s needs.
Zsófia Ruttkay: Instead of QR codes – digital strategy in museumsIn her presentation Zsófia Ruttkay talks about the ways how museums can think about strategy that looks behind exhibition experience when they aim to use digital technologies. The aim is to form a strategy based on complex, new museum tasks and a mission which does not only think about QR/app/kinect solutions. Zsófia will show examples and new interesting applications, but the presentation rather aims to provide a general idea about the topic.
András Smohay: Indoor localization based on iBeacon and EddyStone in the Diocesan Museum of SzékesfehérvárThe Diocesan Museum of Székesfehérvár has been looking for the technology that can help visitors learn the exhibitions using their own smart tools. In 2015 with the help of EnitLab Ltd. the museum developed an indoor localization test system based on iBeacon technology. The next step will be the development of an application that can be downloaded by anyone. The presentation examines the demands that have occured so far from a museological point of view, furthermore it discusses the experiences gained in the last months and the future plans.
Gábor Tatai: Content, Visitor Management and Technology – Determining the Level of Harmony. Case study on the opening of the Parliament Museum
It is a rare occasion if one can participate in the creation of an entirely new museum from planning to opening. The Parliament Museum was opened in 2015 after more than two years of planning, development and preparation. The exhibition includes several state-of-the-art audiovisual components in order to make the difficult subject of the museum - The 1000 Years of Hungarian Legislation - digestible and even enjoyable for the visitors. The project inherently contained several challenges that had to be dealt with by the developers and the museum staff. A framework helping the analysis and optimization of the level of harmony of the content, the visitors logistics and the technology will be demonstrated. The Parliament Museum will be used as a demonstration and case study.
Natalia Tolstaya: ADITIn June 1996, the Presidium of ICOM Russia gave ADIT the status of the commission on problems of museum informatics. The annual conference in a nomadic format (every year in a new region of Russia) became the main event of ADIT since then. Gradually the circle of the problems considered at the ADIT conferences extended: electronic catalogs and databases, a hardware of the museums, multimedia production, the sites of the museums and their page on social networks, the general principles of information policy and openness of the museums. ADIT realizes also long-term projects, works with youth and carries out information support of museum research projects. Members of ADIT became recognized experts in the field of development of IT in the museums.
Basiliskus 3D Graphic Studio
Basiliskus 3D Graphic Studio is a 3D service center that has been offering full service on the field of 3D technology since 2013. They have 12 3D printers and 3 scanners at the disposal of SMEs and private orderers. The printers represent various 3D printing technologies in order to find the best solutions for partners. The 3D scanners are able to create digital content. 3D models generated this way can be used for digital contents, animation and for 3D graphic stands. The digitized 3D content can be a complementary tool for supporting interactive museum exhibitions. Basiliskus 3D Graphic Studio’s main goal is to guarantee the best solutions for their partners’ demands.
DNN Professional Graphics Kft.
DNN Professional Graphics, established in 1993, is one of the first companies in Hungary dealing with professional presentation technology. It has been representing NEC’s presentation devices branch since 1995 and distributes market leading NEC projectors and LCD screens as the importer and main distributor in Hungary. DNN is the distributor of ChristieDigital, CASIO, Vivitek projectors, Turning Technologies interactive white boards, Avers screens and AMX Control Sytems. Its activities include not only wholesale and retail trade but value added services and solution providing too. With its continuously growing turnover and high market share DNN Professional Graphics Ltd. has become dominant player of the presentation market. DNN Ltd. owes this recognition to high-level technical background, to its highly trained employees, and to professional support from the international partner companies.
Holo-Med 3D Visualisations Ltd.
Holo-Med 3D Visualisations Ltd. is the exclusive owner of a new, extremely spectacular digital hologram technology in Europe that is different from all previous ones, thus able to offer worldwide unique, new possibilities to a number of areas. These areas include, but are not limited to: construction, geology, archeology, museum digitization, commercial planning, tourism, health care.
Come visit our booth and get acquainted with the latest achievements of hologram technology!
We are looking forward to meeting You!
MOME TechLab, which was established in 2009 at Moholy-Nagy University of Art and Design, provides an interdisciplinary forum for the widening field of research and development of digital technologies dealing with socially relevant issues. One of these topics is the necessary renewal of museums at the beginning of the 21st century. The projects - realised within the framework of the course 'Digital Museum' or done for requests of museums - with their witty and fun nature - have created new genres. The poem which can be taken in hand, the book and entry ticket addressing the visitor, the interactive walk in the forgotten Jewish cemetery, as well as the games and mobile guides of exhibitions have been a hit among visitors and have met with success on international forums.
The eLearning Department of MTA SZTAKI has become a key player of the domestic eLearning market in the last decade, especially in innovative web and mobile development and different expert areas. The versatile application of the experiences in the areas of education, mobile applications, multimedia and R&D made it possible to reach their results.
Main R&D topics:
- deploying eLearning systems and electronic courseware development,
- innovative application development for web and mobile platforms and for video display glasses,
- location dependent services, mobile application development for touristic reasons,
- optimising multimedia delivery
You can meet the members of GUIDE@HAND application family which is one of the innovative developments of the department even in museums and events related to museums.
MúzeumDigitár – the lincense-free museum collection management and publication system
The team of MúzeumDigitár, specialized in museum digitalization, seeks to introduce the museum-digital system, which was developed by the German Museums’ Union and the Institute for Museum Research of Berlin, in Hungary. Our license-free system helps museums, public and private collections to showcase the pieces of their collections online, and hence to make them available both for the public and for research purposes. Besides, with the in-house use of MúzeumDigitár they can also resolve collection management and standard registry tasks. MúzeumDigitár uses a cloud-based technology; it is extremely user friendly and applies the most state of the art solutions of digital collection management. Storing data in the system is free of charge, and the smooth operation is ensured by a Hungarian support. MúzeumDigitár is a reliable and cost-efficient solution for institutes with collections of any kind and size. Our multilingual system is used by more than 400 museums in Europe and worldwide, while the number of Hungarian users – national museums, country houses – is also continuously growing.
Established in 1991, PiK-SYS IT and Consulting LLC, is a privately held company. As one of the leading Hungarian IT security consulting firms, we offer integrated, market-friendly hardware and software security products apart from a host of applications and allied consultancy services.
- Centrally managed endpoint protection (Intel Security / McAfee)
- Data protection: data Loss Prevention, data and e-mail encryption (Symantec, Intel Security / McAfee)
- Backup and recovery (Symantec)
- Secure wireless network (Cisco Meraki)
- Firewall, secure remote access (WatchGuard, DELL SonicWall)
- Network security
- Web and E-mail security
- Database security
- Enterprise mobile security
Qulto – Monguz Ltd.
Monguz Ltd. as a result of dynamic growth, became the biggest Hungarian software development company on the market of public collections. Qulto is the essence of our two-decades expertise gained in the field of public collections information technology and knowledge management. We unify our cultural and science related software, hardware and content solutions (named as ‘cultware’) under this brand, which together make up a coherent whole. The name Qulto also indicates the philosophy we owe our success to: we think in networks and cooperation. Our aim is to promote the automation of the national museum processes towards the latest trends, which can help the work of the internal professional work of the museums, the handling and processing of collections and the exhibition and organizational work addressing the visitors by the different museum attraction applications. We implement solutions for the online publication of aggregated collections. For the Hungarian National Museum we developed an own portal (MuseuMap) which is suitable for merging the collection of more museums, managing them in the same place and thus organizing common virtual exhibitions of several museums.
Tripont Fotó Videó Ltd.
The Tripont Fotó Videó Ltd. is able to offer you professionally well-established and cost-effective solutions for the vast majority of development problems concerning art collections, while meeting the public procurement requirements. We are putting huge emphasis on providing the most suitable procedures and highest quality equipment, including automatic book scanners, the design and implementation of the information technology background, and also the PhaseOne systems, designed for the digization of delicate artworks. Please, do not hesitate to contact us for professional advice or quotes!
AVICOM, established in June 1991, is the ICOM International Committee for Audiovisual and New Technologies of Image and Sound. It is one of ICOM’s (International Council of Museums) international committees.
The Committee members are curators, scientists and technicians in charge of collections, and those responsible for the services that use audiovisual and new technologies in museums and heritage and cultural institutions.
The International Audiovisual Festival on Museums and Heritage (FIAMP) is organized by AVICOM, ICOM’s International Committee for Audiovisual and New Technologies of Image and Sound. FIAMP is an international professional event designed to promote the achievements of museums making use of new image and sound technologies. Bringing together the latest developments in cybermuseology with audiovisual and multimedia projects from all over the world, FIAMP highlights the best achievements in the world of museology.
FIAMP’s mandate is to encourage, enhance and promote the production and distribution of audiovisual (film, video) and multimedia products (websites, CD-ROM, DVD-ROM, kiosks, mobile applications, new museography, etc.) designed for museums or designed and/or produced by museum and heritage institutions or by professionals and private companies specialized in cultural multimedia.
In 2015 the festival and the awards ceremony were hosted by the Hungarian National Museum and its MUZEUM@DIGIT conference. Related to this the trophies are made with 3D technology based on the museum's front. Below you can see a video about the process of scanning the museum's front.
Sz. Fejes Ildikó
Samuel Franco Arce
Kókai Nagy Tímea
Smohay András, Cseri András